Posts Tagged ‘ QuakeCon 2010 ’

Hands-On: The Good, The Bad, and The Ugly of Fallout: New Vegas

August 23, 2010
Hands-On: The Good, The Bad, and The Ugly of Fallout: New Vegas

Obsidian’s taking Fallout to the wild, untamed (or “tamed but then subsequently re-untamed thanks to a nuclear holocaust,” if we’re being technical about it) west, so we’re doing the same with our preview. Well, kind of. In the spirit of class…

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Hands-On: Six Reasons Why Brink May Just Be Your Next Multiplayer Addiction

August 21, 2010
Hands-On: Six Reasons Why Brink May Just Be Your Next Multiplayer Addiction

QuakeCon may be named after, you know, Quake, but this year, a different multiplayer shooter stole the show. Yeah, Brink’s always sounded great on paper, but so did the N-Gage — and then it was a taco. So obviously, we walked into our hands-on …

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Preview: Five Reasons RAGE is Totally Fallout, and Five Reasons It’s Totally Not

August 19, 2010
Preview: Five Reasons RAGE is Totally Fallout, and Five Reasons It’s Totally Not

When you’re at the forefront of an emerging trend, you’re bound to have imitators. Such is the case with Fallout, a series that’s been wandering wastelands and mutilating mutants since long before videogaming came down with an incurable case of po…

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QuakeCon 2010 News Round-up: Everything in One Place!

August 14, 2010
QuakeCon 2010 News Round-up: Everything in One Place!

Between all the blaring heavy metal music, impromptu Pat Benatar concerts, and five hour-long John Carmack manifestos, you could be forgiven for thinking that QuakeCon is not a place for serious business. And you’d be right. Well, mostly.
Fortunat…

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